PowerQuest 0.20.6
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PowerTools.Quest Namespace Reference

Classes

class  AudioHandle
 Audio handle- Use for changing a sound that's currently playing. More...
 
class  CharacterScript
 
class  DialogTreeScript
 
class  GuiScripts
 
interface  IButton
 
interface  ICamera
 
interface  ICharacter
 
interface  IContainer
 
interface  ICursor
 Cursor: contains functions and data for manipulating the mouse cursor - Interface to QuestCursor. More...
 
interface  IDialogOption
 
interface  IDialogTree
 
interface  IGui
 
interface  IGuiControl
 
interface  IHotspot
 
interface  IImage
 
interface  IInventory
 
interface  IInventoryPanel
 
interface  ILabel
 
class  InventoryScript
 
interface  IParser
 
interface  IPowerQuest
 PowerQuest is the main hub for the adventure game engine (Access with E) - eg. E.Wait(2);. More...
 
interface  IProp
 
interface  IRegion
 
interface  IRoom
 
interface  ISlider
 
interface  ISpeechGui
 Speech Gui Interface - Advanced: Guis that want to override the default "Speech" gui can implement this interface. This needs to be done on a custom unity component, not just on a GuiScript. More...
 
interface  ITextField
 
class  QuestScript
 All quest object scripts inherit from this, it provides some convenient functions (along with the PowerScript namespace) More...
 
class  QuestSettings
 Settings that can be set by players in game. More...
 
class  RoomScript
 
class  SystemAudio
 The PowerQuest Audio System. Provides convenient, 2d specific audio functionality, using audio cues. More...
 

Typedefs

using Audio = SystemAudio
 
using E = IPowerQuest
 
using Camera = ICamera
 
using Cursor = QuestCursor
 
using Gui = IGui